poison Diego wrote:Remember that this is a game in development. New released games are not games in development, those are fully progressed games ready for buyers to enjoy all of its features.
I think that Dust 514 is so much more. This may sound poetic but I think that CCP is letting us experience the adventure with them. We are a part of their development. They could just tell us to f*ck off, close all Dust accounts and release the game back in 10 years and it would be ready. What would be the fun in that? We would have nothing to say about how the game develops and would just have to play it as it is.
Not everyone can be happy and that's just how it is and will always be. The only real problem I see is how hard it is to start playing. The beginners base has to be remade. Then there are the small disagreements about what is OP and what is not "nerf this" and "nerf that". It will get better, it will be fixed if something is wrong with it(exept the flaylocks apparently). = HINT;)
Just stay calm and realise that creating a computer game takes time, a lot of time if you want to do it well.
I would like to suggest to you sir that I have been here for a considerable portion of that development and that you are looking at this from the same point of view I have had for quite some time, unfortunately I also am seeing the marked improvements of other game's both performance and features whilst not in development and this one's inability to balance, polish and optimize both performance of in game weapons and equipment as well as the features which while although it is under development and known to be unfinished, were described as being part of the game through various trailers, posts and dev blogs.
I am perfectly calm sir, so much so that I request this happen. It is not that I am unhappy, it is that I consider the other games out in the market to be far superior, and with less development time invested, full games capable of so much more than what is apparent at this point in time and in the near future. CCP can only bungle on this game so much before the remaining players realize that there are other games to play that could very easily satisfy their need for combat, customization and interaction with other players. Mark my words, this needs to happen.
If this game takes 10 years to develop, then it is lost already. As for your new player experience, well I have been through it, more than once. There are several things that need work but that is the point I am making. More development resources are needed for this game to not be left in a cloud of, well, dust. If you doubt me then I would suggest looking at Destiny as an example. The launch has been pushed back to make it truly cross platform, all operating together in the same world, server and setting. I would estimate that in time this game will have enough polish. Until then consider that those of us who started playing in closed beta have already seen several iterations of the fail mechanics currently being employed and do not enjoy the wait.
Mark Jacobs brings up an interesting point in an
interview with MTV Multiplayer when he says "All online games have a lifespan." I don't want to play this iteration of Dust forever, nor does the vast majority of users I would estimate. I still want to see on my console what I saw in the E3 trailer so long ago back when it was, just a beta, and as far as I am concerned, still is.